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NPC Generator

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Advanced [show]


Robert Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Cook uniform. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He inherited the family business which he has now maintained for 5 years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane, Racist. Bonds: Job, Military, Mentor. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Robert Sharps, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Secretive. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Warlock 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Azurite (6 gp).


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety.

Flaws: Racist, Fearful. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uraim Rubyeye, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Spice Merchant. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. When Fonkin reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Bonds: Family, In love, Immigrant, Military, Criminal record. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Turen, Male Gnome Druid 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Silver comb with moonstones (900 gp). 1 Silver holy symbol. 1 Backpack.


Social Check DCs

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