Bagabug Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. After a long history of fighting, Bagabug and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Rich, Religious, Immigrant. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Enialis Firahel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his brown hair in a pixie cut. His violet unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Disease, Shy. Bonds: Criminal record, Rich. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Symma Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Symma reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Kelter Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His black hair is styled in orderly dreadlocks. This green eyed westerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 11 (+0) | 10 (+0) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
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