Enidda Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a blue and black handkerchief worn on her right side. She has wavy chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.
History: Enidda was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She was granted psionic powers by her dying brother.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Joan Palomarez, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her hair is golden, silky, and of moderate length. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Joan hails from a village terrorized by brigands. A freak accident while working with her Tailor father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by brigands. Joan was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Revenge; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Sutha Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white shirt with thin black vertical stripes and blue pants. She wears a colorful flower in her auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments
History: Sutha was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). In the meantime she has taken over work as a Jeweler and occasionally as a mercenary.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Ashgarn Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large white mantle and cape that has been intricately interwoven into his green robe. His white hair is heavily combed to the left. This violet eyed northerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Butcher, who enjoyed hunting, Ashgarn was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Nature, Rich. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp. Lapis lazuli (5 gp). 1 Masterwork Uncommon Weapon.
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