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NPC Generator

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Advanced [show]


Cumpen Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of luck around her neck, and a nunchaku on her belt. She has slicked back auburn hair. Her eyes are likewise blue.

Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Cumpen Nucklestamp, Female Gnome Warrior 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)10 (+0) 7 (-2)6 (-2)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Alice Hale, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears bulky brown painted plate armor. Her blonde hair is heavily combed to the left. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her brother.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Rich, Family. Occupation: Dyer

Voice: French accent

Attributes [hide]

Alice Hale, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 6 (-2)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Carved bone or ivory statuette (20 gp).


Social Check DCs


John Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

John Firahel, Male Half-Elf Paladin 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Margery Hornsby, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and auburn. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Attractive, Criminal record. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Margery Hornsby, Female Human Ranger 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 8 (-1)5 (-3)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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