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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dimble Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His white hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Dimble Dunben, Male Gnome Paladin 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 250 gp. 1 Small steel mirror.


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He wears his golden hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Fletcher business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Entrepeneur. Bonds: Job, Nature, Adventurer. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Traki Amakiir, Male Elf Warrior 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 7 (-2)10 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. 1 Silk rope.


Social Check DCs


Seven Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple brown robe with white stripes complete with hood. Her fur is greying and her face has many wrinkles. Her green eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She plays an instrument quite well.

History: Born in the east to a Spy, Seven learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Spy for hire.

Motivation: Tiefling compassion; and sabotage a competitor

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Job, Religious. Occupation: Spy

Voice: French accent

Attributes [hide]

Seven Treat, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Herleva Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. She has a very tight haircut. She has violet eyes and a violet hat with a green feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a very good compulsive liar and kleptomaniac.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Sensitive. Bonds: Criminal record, Poor, Adventurer. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Herleva Amastacia, Female Half-Elf Wizard 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 8 (-1)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp.


Social Check DCs

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