Elysande Richie, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey vest and prefers brown and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her brown eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west. When Elysande reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Military. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp.
Salasar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He wears his rusty crest down. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Insomniac, PTSD, Fearful. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Barbena Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. With wild white hair. Her face is scarred and worn.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Barbena and her spouse have recently divorced.
Motivation: She is greedy; and money/treasure
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Trym Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears white leather gloves, a white jacket, and tight pants. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.
History: She was born in a small plains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic. Flaws: Shy. Bonds: Religious, Nature, Immigrant. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp.
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