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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alain Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She keeps her long auburn hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the east. When Alain reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and she's in love

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Military. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alain Elderberry, Female Halfling Commoner 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4 Smokesticks.


Social Check DCs


John Graham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his blonde hair well, parting it to the left. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Athletic, Passionate, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

John Graham, Male Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 13 (+1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. Brown-green garnet (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Ghaliver Wildheart, Male Halfling Wizard 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Breena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail, and she perpetually has her sickle ready. She wears her black hair up in a very large beehive style do. Her eyes are a pleasant gray.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Breena and her spouse have recently divorced.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Gifted. Flaws: Greedy, Antagonistic. Bonds: Immigrant. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Breena Musgraben, Female Gnome Aristocrat 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs

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