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NPC Generator

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Advanced [show]


Cloud Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His white fur is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cloud is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Cloud Of Claws, Male Tabaxi Adept 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 90 gp.


Social Check DCs


Adelard Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears violet trousers with black and red striped suspenders. He wears various colorful collared shirts. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insane. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Adelard Holimion, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Mormog Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears baggy white pantaloons and a blue scarf. His right leg appears badly burned and disfigured. His blonde hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Mormog lived on a farm with his mother, near the main road leading to a nearby town. Mormog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mormog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Bather and was forced into it by his family.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Mormog Hailey, Male Half-Orc Adept 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Caramip Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears bulky blue painted plate armor. Her hair is short and white. Her hazel unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She became a Carpenter soon after.

Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Attractive, Military, Job, In love. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Caramip Garrick, Female Gnome Barbarian 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)9 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp. Red spinel (110 gp). Fire opal (500 gp). 1 Smokesticks.


Social Check DCs

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