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NPC Generator

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Advanced [show]


Korinn Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and she perpetually has her club ready. Her copper crest is smooth and relatively long. Her gold eyes are slightly larger than normal.

Personality: She has always had a great fascination with Elven culture. She is obsessed with finding treasure.

History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Korinn Raghthroknaar, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Jezebeth Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. She has done her best to style her brown hair to look like a famous performer. Her red unseeing eyes seem to look past you.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: She was born in the south, but her parents moved at a very young age to the east. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Jezebeth Enigma, Female Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)18 (+4) 15 (+2)10 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kansif Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to cover her moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Flaws: Fearful. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kansif Blythe, Female Half-Orc Bard 2
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with tan slacks. He has a moderate pudge and is not very fit. His beige fur is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Seven lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Seven On the Water, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 gp.


Social Check DCs

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