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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avice Gladstone, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a faded coat and loose pants complete with Stetson hat. She has shaved her head bald. Her eyes are brown and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Mundane, Depressed. Bonds: Poor, Job. Occupation: Dyer

Voice: French accent

Attributes [hide]

Avice Gladstone, Female Human Fighter 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Fargrim Graybeard, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 13 (+1)6 (-2)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Efferil Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He struck the Shipwright job and began his own company from there.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to be a roofer again

Ideals: Entrepeneur, Justice. Flaws: Shy, Ugly. Bonds: Job. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Efferil Samuel, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 8 (-1)16 (+3) 10 (+0)3 (-4)
Skills Performance -2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal, Infernal
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Oren Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His brown hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. Through the years after Oren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Oren's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic, Addict. Bonds: Poor. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Oren Warwick, Male Half-Orc Rogue 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 6
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)3 (-4) 7 (-2)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged -2 / 1d4-4, Grapple +3

Possessions: Obsidian (12 gp). 1 Masterwork Common Melee.


Social Check DCs

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