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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop fur cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and retire the richest woman in the north

Ideals: Entrepeneur, Athletic. Bonds: Job, Family, Adventurer. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Quick Grass, Female Tabaxi Warrior 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Oren Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a black top hat and black clothes. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Scribe, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Joker. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Oren Addington, Male Half-Orc Wizard 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Eberk Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Eberk Ungart, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 9 (-1)12 (+1) 9 (-1)9 (-1)
Skills Athletics -2, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Zook Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His white hair is braided into rings. His violet eyes peer out from beneath his small blue hat.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Zook lived on a farm with his mother, near the main road leading to a nearby town. Zook was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a locksmith and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zook Gimlen, Male Gnome Adept 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Deep green spinel (80 gp).


Social Check DCs

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