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NPC Generator

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Advanced [show]


Purah Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Junk Dealer profession.

History: Purah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: To be a Junk Dealer again; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Purah Ecstasy, Female Tiefling Warlock 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)9 (-1) 7 (-2)18 (+4)
Skills Insight +0, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Tomph Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears black cloth garments or leather armor. She wears her hair in dreadlocks. Her gray eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: To reunite with her absent father.

Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tomph Stanton, Female Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 10 (+0)7 (-2)
Skills Investigation +1, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Carnelian (80 gp). Malachite (15 gp). 4 Antitoxin.


Social Check DCs


Glim Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan cloak and cross-gartered white stockings. His moppish brown hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Aggressive, abrasive, and angry, Glim embodies much of what other species detest in the Gnomes. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Glim was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Glim Gobblefirn, Male Gnome Wizard 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ralf Riley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown cloak and cross-gartered violet stockings. His hair is white, silky, and of moderate length. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Nature, Religious. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Riley, Male Human Monk 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)10 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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