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NPC Generator

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Advanced [show]


Nákra Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes.

Personality: Overbrimming with self-confidence, Nákra isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nákra is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Interpreter, Nákra learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Interpreter job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Nákra Tatum, Male Half-Orc Cleric 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Tiger eye turquoise (7 gp). 1 Masterwork Light steel shield.


Social Check DCs


Elysande Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her warhammer always slung over her shoulder, and she perpetually has her warhammer ready. She wears a deerstalker hat to cover her moderate length silver hair. Her eyes are gray and catlike.

Personality: Elysande hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elysande is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a wizard, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Artistic, Justice. Bonds: Mentor, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Elysande Hadleigh, Female Human Monk 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 160 gp.


Social Check DCs


Dreali Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large yellow jacket. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Dreali wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Dreali liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Dreali and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against giants

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Enemies. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Dreali Woods, Male Half-Elf Cleric 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)13 (+1) 9 (-1)7 (-2)
Skills Sleight of Hand +0, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Dûgz Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is lengthy. He has a tattooed face.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Dûgz Stansfield, Male Half-Orc Cleric 3
Medium (5'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)6 (-2) 13 (+1)5 (-3)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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