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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Syllin Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is generally well dressed albeit a few years behind the times. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and a deep hatred of orcs

Ideals: Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Syllin Jacobs, Female Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp. Silver pearl (160 gp).


Social Check DCs


Wobbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His blonde hair is kept up in a ponytail inside a feathered hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Wobbles Gummen, Male Gnome Warrior 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Silver pearl (150 gp).


Social Check DCs


Geoffrey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a brown poncho over his likewise colored trousers and shirt. His long red hair reaches down to his waist. He has a dull look in his green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: A powerful slaver made him what he is. In his 17th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Athletic, Impeccable, Logical. Bonds: Mentor, Enemies. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Geoffrey Kensley, Male Human Monk 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 70 gp.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. His auburn hair is braided into rings. He is baby faced.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born in the west to a Spy, Trym learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He loathes his own lifestyle; and doesn't want to be a spy and was forced into it by his family

Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Job, Family. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Trym Brandon, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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