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NPC Generator

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Advanced [show]


Sammal Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Shipwright, and a wedding ring on his left hand. His hair is blue and curly. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He struck the Shipwright job and began his own company from there.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Immigrant, Job. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Sammal Bright, Male Tiefling Expert 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)12 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2 Thunderstones.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His white hair is matted, messy, and big. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now owns his own business.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Kilvar Aranore, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 13 (+1)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Left-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a robe, a symbol of magic around his neck, and a glaive on his belt. He keeps his long beige fur kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Left-Handed was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Military. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Left-Handed Of Shadows, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp. Golden pearl (160 gp).


Social Check DCs


Avelina Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries a battered crossbow and tarnished quarterstaff as well. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are gray and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Avelina Mellerelel, Female Half-Elf Warrior 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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