Frug Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has wavy brown hair. His face is scarred and worn.
Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.
History: Frug hails from a village terrorized by drow. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Gifted, Philantrophist. Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. Malachite (15 gp).
Leucis Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is typically in his Guard uniform. His silver hair is thinning but still full. His gold eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: When he was but 8 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Guard soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. 1 Masterwork Light wooden shield.
Saphara Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a shield on her belt. Her red crest is unkempt and raggedy. Her eyes are gold and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Bather, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother
Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jasper (60 gp).
Quilla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. Her hair is chestnut and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Barber
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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