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NPC Generator

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Seed

Advanced [show]


Frug Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Frug was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Frug Silverthread, Male Gnome Cleric 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)3 (-4) 13 (+1)6 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp.


Social Check DCs


Vassago Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His brown hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Bonds: Attractive, Religious, Military, Slave. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Vassago Severity, Male Tiefling Expert 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +3, Stealth -1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 170 gp.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He wears a feathered hat to hide his balding. His eyes are likewise yellow.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Five grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Five. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid

Flaws: Secretive. Bonds: Rich, Has a crush, Criminal record, Religious. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Five Grass, Male Tabaxi Rogue 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Breastplate.


Social Check DCs


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Lance Lincoln, Male Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)12 (+1) 10 (+0)7 (-2)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Chalcedony (70 gp).


Social Check DCs

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