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NPC Generator

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Advanced [show]


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his rapier ready. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur, Fighting, Disciplined, Philantrophist. Bonds: Adventurer. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Dabbledob Wildwander, Male Gnome Monk 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is beige and curly. He has amber eyes and a pastel hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Smoking is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Shipwright.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Family, Job. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 8 (-1)18 (+4)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 pp.


Social Check DCs


Morgran Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and he perpetually has his mace ready. His white hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Addict, Shy. Bonds: Poor. Occupation: Bather

Voice: German accent

Attributes [hide]

Morgran Loderr, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Ella Shelly, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. She has shaved her head bald. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Ella wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Ella Shelly, Female Human Warrior 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs

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