Lewis Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky violet painted plate armor. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist, Entrepeneur, Gifted, Athletic. Flaws: Secretive. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Theirastra Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear violet clothing when she does not wear armor. With bright chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Marshal business at a young age. A gifted student she started as a Detective, but she got bored and became a Marshal. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Theirastra never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Religious, Job, In love. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. 1 Masterwork Common Melee.
Pyra Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.
Personality: Eccentric and domineering, Pyra will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To unite with her sister.
Ideals: Extrovert. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: Smoky quartz (70 gp).
Ahlyssa Camden, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She typically wears grey cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ahlyssa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ahlyssa's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Professionalism. Flaws: Antagonistic, Disease, Shy. Bonds: Enemies. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
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