Melech Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a green scarf. He carries with him a set of maces on his belt, each one with a amber on the hilt. His white hair is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west his family was never financially stable. He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp. 1 Antitoxin.
Baggi Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are brown.
Personality: Baggi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south to a Banker, Baggi learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 2 years.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Secretive. Bonds: Job, Military, Family. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. Chalcedony (80 gp).
Matilda Halsey, Female Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She prefers to wear brown clothing when she does not wear armor. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her mother. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.
Motivation: She would like to get married and retire; and she desires power and/or immortality
Ideals: Optimist, Fighting. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jasper (20 gp).
Kansif Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black costume with the symbols of death on her torso, and a wedding ring on her right hand. She sports a flattop hair cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Kansif never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To find somewhere to settle down.
Flaws: Addict, Hedonist, Fearful, Mundane. Bonds: In love. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!