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NPC Generator

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Advanced [show]


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman tends to wear a large brown jacket. Her clothes are grease stained in places. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal writing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Sannl Stoutale, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Stacee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. Her hair is red and very short. She has blue eyes and a white hat with a brown feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to make almost anything out of random pieces of junk.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Stacee grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Stacee. She's since become an addict/alcoholic.

Motivation: Regain custody of her son; and to unite with her brother

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Stacee TellPenny, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Roger Remington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown trousers with white and tan striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined, Fighting. Bonds: Nature, Poor, Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Roger Remington, Male Human Cleric 2
Medium (6'2") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)14 (+2) 5 (-3)14 (+2)
Skills Animal Handling -1, Religion +4
Senses Passive Perception 7
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Hatae Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of death around her neck, and a kukri on her belt. Her chestnut hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: She was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Hatae's homeland. Hatae decided to take the middle way and become a bodyguard. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Hatae Boleem, Female Half-Elf Ranger 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)8 (-1) 15 (+2)7 (-2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs

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