Mreksh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly shortspears and pickaxes. His green crest is drawn into a tight pony tail with a rose scrunchie. His fierce red eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.
History: Mreksh lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Criminal record, Family. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 5 (-3) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 cp. Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp).
Grigi Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She tends to wear a large black jacket. Her golden hair is knotted and matted. Her eyes are hazel and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. She was an apprentice working in her father's forge. She tends to her Farmer job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. Malachite (12 gp).
Drifting Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is cinnamon and curly. Her copper eyes are passionate and lively.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Drifting has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
Hogar Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a white suit, red shirt, and blue tie. His chestnut hair, when down, is lengthy. His eyes are green and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Doctor, who enjoyed hunting, Hogar was taken on many hunting expeditions. Hogar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
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