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NPC Generator

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Advanced [show]


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear brown clothing when he does not wear armor, and is pretty ugly. His moppish golden hair is in a traditional bowl cut. His hazel eyes peer out from beneath his small brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Slave. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Gerard Adley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 20 pp. Pink pearl (100 gp). Malachite (6 gp).


Social Check DCs


Oriel Ashton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a grey small hat and grey clothes. Her auburn hair is cut short with large spiked bangs in the front. She has several tiny amber earrings on each ear.

Personality: She dislikes all the random violence that takes place in the north. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Ideals: Pacifist, Artistic. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Oriel Ashton, Female Human Paladin 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Jet (50 gp).


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. His red hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Vondal Aranore, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp.


Social Check DCs


Drusilia Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her greatsword. She keeps her long red hair kept up in a rat tail. This gray eyed northerner is not easily forgotten.

Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. She has a minor phobia of water and hates getting wet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bowyer father left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Flaws: Fearful, Disease, Insomniac. Bonds: Has a crush. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Drusilia Ethanasath, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 100 gp.


Social Check DCs

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