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NPC Generator

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Advanced [show]


Beiro Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large yellow jacket. His head has been shaved. He has violet eyes.

Personality: Beiro wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Family, Military. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Beiro Adler, Male Half-Elf Adept 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 10 (+0)6 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. 1 Masterwork manacles.


Social Check DCs


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Guard. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Oppleby was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Guard.

Motivation: He has money and likes to spend it.

Flaws: Disease. Bonds: Slave, Job, Rich, Religious. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Oppleby Scheppen, Male Gnome Cleric 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp.


Social Check DCs


Drifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. She has no fur. Her eyes are a pleasant yellow.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Apothecary profession.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people; and further expansion of business

Flaws: Ugly, Mundane, Antagonistic, Racist. Bonds: Job, Nature. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Drifting Grass, Female Tabaxi Druid 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 6 (-2)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 8
Languages
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Maiathah Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. Her violet eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her father raised her in a mountain cabin. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She is wracked by social anxiety; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Maiathah Hanali, Female Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs

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