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NPC Generator

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Advanced [show]


Sethrekar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin pastel vertical stripes and brown pants. He is physically well-built. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a wizard, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out west to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Insane. Bonds: Has a crush, Criminal record, Mentor. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Sethrekar Umbyrphrael, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Millicent Bradshaw, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Millicent took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She has a crush on the local Doctor; and many orcs want her driven away

Ideals: Optimist, Artistic. Bonds: Nature, Enemies, Has a crush. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Bradshaw, Female Human Rogue 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)7 (-2) 9 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. Her chestnut hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Eida Porridgepot, Female Halfling Warrior 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Moon Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His orange fur is knotted and matted. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Mercenary profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To be a Mercenary again.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Moon, Male Tabaxi Wizard 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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