Maagog Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His white crest, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Flaws: Fearful. Bonds: Attractive, Has a crush, Immigrant. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Lerissa Soft, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her brown hair is slicked back into a classic pompadour. Her black eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is harsh and unforgiving.
History: Born to a pair of adventurers, Lerissa grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Nirgel Trust, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green top hat and green clothes. His white hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.
History: He was raised in a desert tribe. He moved out west to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 8 Acid flasks.
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso, and carries whips. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He dislikes all the random violence that takes place in the west. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Ideals: Fighting, Pacifist, Justice. Bonds: Attractive, Nature. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. Zircon (80 gp). 1 Holy water.
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