Gale Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a colorful flower in her brown fur. Her yellow eyes are slightly larger than normal.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gale was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Passionate, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Robbie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'9" and wears a robe, a symbol of magic around her neck, and a shortspear on her belt. Her left leg appears badly burned and disfigured. She sports a flattop hair cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robbie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Justice, Logical. Bonds: Religious. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Iolite (30 gp). 1 Masterwork Common Melee.
Roland Berkeley, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears an entirely grey suit with black socks and a vest with buckled shoes. His red hair is styled in orderly dreadlocks. He has a dull look in his green eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Trym TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.
History: She got into the Bellfounder business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: Sabotage a competitor; and she's looking for her big break
Ideals: Athletic, Persistence. Bonds: Job, Rich, Adventurer. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 pp. Pink pearl (140 gp). 1 Masterwork Thieves’ tools.
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