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NPC Generator

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Advanced [show]


Seebo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Seebo grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seebo Tarkelby, Male Gnome Warrior 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 20 (+5)15 (+2) 13 (+1)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His red hair is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

William Clare, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 4 (-3)6 (-2) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Smoky quartz (20 gp).


Social Check DCs


Oppah Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her hair is long and golden with streaks of white, and is pulled back with small blue clips. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Oppah's first love is herself. Her second love is also herself. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Oppah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and wants to raise her children well

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Mentor, Family. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Oppah Glittergem, Female Gnome Adept 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 5 (-3)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 7
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 280 gp. Carnelian (40 gp). 1 Banded mail.


Social Check DCs


Gomory Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is heavily combed to the right. She wears a mask on her face.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She got into the Bounty Hunter business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Job, Criminal record, Attractive, Has a crush. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Gomory Guilt, Female Tiefling Adept 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 5 (-3)12 (+1)
Skills Acrobatics +3, Perception -1
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 sp.


Social Check DCs

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