Veit Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this western man wears a brown costume with the symbols of the four houses of cards on his torso. His silver hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Veit was born the youngest of three triplets. After coming to the age of reason, Veit took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and a deep hatred of brigands
Ideals: Athletic, Gifted. Bonds: Nature, Family, Enemies. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp. Red garnet (150 gp).
Bertram Digby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. His white hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Human compassion; and expand his business
Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Hadarai Nailo, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a blue coat with green slacks. His black hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.
Personality: Hadarai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hadarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadarai. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Cloud Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears professional attire. She has dyed her greying black fur a little too much giving a sharp black color. Her blue eyes peer out from beneath her broad brown hat.
Personality: She acts crazy and hedonistic. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Cloud was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. Now she works as a music tutor during her time off.
Motivation: To protect her home; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Hedonist. Bonds: Attractive, Guardian. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
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