Thoradin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, grey cloak. He keeps his long chestnut hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.
Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Fearful. Bonds: Slave, Adventurer, Criminal record. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Breastplate.
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She keeps her long red fur kept up in a rat tail. Her eyes, though not visible through her cowl, are green.
Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Dagger was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered west to less war torn lands. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally
Flaws: Insane, PTSD. Bonds: Attractive, Family, Guardian, Criminal record. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
Egelina Richie, Female Human [Permalink]
Personal [hide]
Description: This western woman wears bulky brown painted plate armor. Her clothes are grease stained in places. Her chestnut hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to loving parents in a slum to the west. Egelina was born on a far western forest where she grew up under the tutelage of her father, an expert Servant. She left for the west, certain she would find work there.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Military. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp.
Elaim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a deerstalker hat to cover his moderate length chestnut hair. His amber eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.
Bonds: Job, Religious, Adventurer. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 7 (-2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 4000 cp. Jade (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
