Tree Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with feathered hat. Her fur is red and curly. Her thin eyebrows rest above her beady amber eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tree is combative with any and all who dare try her patience in the slightest.
History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Athletic, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Melee.
Torinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He has no crest. He wears a mask on his face.
Personality: Torinn wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 4 Thunderstones.
Aerdeth Liadon, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears a robe, a symbol of magic around his neck, and a hammer on his belt. His right hand appears badly burned and disfigured. His white hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Golden yellow topaz (200 gp). 6 Acid flasks.
Anne Langdon, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a grey and violet robe with the hood down. Her red hair is braided into rings. She has gleaming, smiling blue eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often
Ideals: Athletic, Impeccable, Joker. Flaws: PTSD. Bonds: Military. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!