Jezean Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Crown-heir does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her green crest is thinning but still full. Her half smiles and red eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Bonds: Job, Attractive, Religious, Criminal record. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 2000 cp.
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy black fur. Her eyes are likewise blue.
Personality: She loves telling others what to do and how they should feel about things. Dynamic enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated, Logical. Flaws: Hedonist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. 1 Thunderstones.
Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in an above average manner. She has moderate length red fur. Her amber unseeing eyes seem to look past you.
Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Disease, Insane, Forgetful. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Habor Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His dark red hair is still thick. His skin is flawless and his white eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and to reunite with his old friends
Ideals: Persistence. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Auran, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Azurite (5 gp).
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