Artin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her blonde hair is lengthy and is close to two feet long. Her blue eyes peer out from beneath her small grey hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern; and she seems to be bored by most things
Flaws: Mundane. Bonds: Attractive, Slave, Poor, Nature, Job. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp.
Thomas Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and he perpetually has his scimitar ready. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west his family was never financially stable. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Poor, Military. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 120 gp. Black velvet mask with numerous citrines (140 gp).
Caramip Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. She wears a broad hat to hide her balding. Her eyes are violet.
Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Caramip was born with her father's beautiful face. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Athletic, Justice. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Miner
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp.
Emmeline Hayhurst, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is thinning but still full. She has violet eyes and a brown hat with a tan feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Butcher father left her crippled. She now spends her time doing works of charity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Shy, Fearful, Disease. Bonds: Criminal record. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Bloodstone (80 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
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