Hûra Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his kukri. His small hat is riddled with cuts and holes. He has green eyes.
Personality: Aggressive, abrasive, and angry, Hûra embodies much of what other species detest in the Half-Orcs. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Hûra studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 600 sp. White pearl (90 gp). Violet garnet (400 gp).
Kerkad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green tunic with tan highlights, and long yellow pants that bunch up around his shoes. His copper crest is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and wants his loneliness to end
Ideals: Gifted, Logical. Bonds: Has a crush, Rich, Adventurer. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp.
Modean Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large green jacket. His hair is short and purple. His red eyes peer out from beneath his feathered green hat.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Bonds: Poor, Has a crush, Nature, Criminal record. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp. 1 Breastplate.
Duvamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Mortician. Her white hair is unkempt and raggedy. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her mother was called into army service. Duvamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
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