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NPC Generator

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Advanced [show]


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears green cloth garments or leather armor. He wears a feathered hat to hide his balding. His red eyes dart from person to person to random spaces in the air.

Personality: Tarhun is depressed about a lot of things. He tends to be a nihilist. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Fighter 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 100 sp.


Social Check DCs


Trey Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. He wears large thick round spectacles.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Ugly, Mundane. Bonds: Job, Slave, Nature. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Trey Staurheim, Male Half-Elf Warlock 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Einkil Morigak, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. His brown fur is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Shivering was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Persistence. Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Shivering In the Wind, Male Tabaxi Monk 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Silk rope.


Social Check DCs

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