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Advanced [show]


Sammal Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He wears his silver hair up. His half smiles and gold eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the east. Cursed with a spirit at a very young age, Sammal has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Retire the richest man in the west; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Sammal Anarchy, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)6 (-2) 5 (-3)10 (+0)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Brass mug with jade inlays (100 gp). 1 Simple lock.


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He then took over the family business and is one of the better Baker for hire.

Motivation: Expand his business; and he has a crush on the local cartwright

Flaws: Racist. Bonds: Attractive, Job, Has a crush, Immigrant. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Duergath Strongheart, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 11 (+0)4 (-3)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 500 sp. Banded agate (14 gp). Smoky quartz (80 gp).


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He prefers to wear pastel clothing when he does not wear armor. His fur is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. In his 11th year, his parents were killed by a illithids raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Nature, Military, Enemies. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Lone On the Water, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Nella Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She wears a top hat to cover her moderate length brown hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Nella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Nella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Nella Bing, Female Half-Orc Cleric 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 5 (-3)7 (-2) 9 (-1)5 (-3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Deep green spinel (100 gp).


Social Check DCs

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