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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gennal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has achieved small success as a Weaver.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Gennal Lathalas, Male Elf Druid 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp.


Social Check DCs


Mary Abram, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with brown skirt. She carries with her a set of longswords on her belt, each one with a aquamarine on the hilt. She has done her best to style her auburn hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Tanner business at a young age. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.

Ideals: Fighting, Optimist. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Mary Abram, Female Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)6 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Raymond Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He likes to wear grey tank tops with blue pants. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Raymond Tewksbury, Male Human Bard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp.


Social Check DCs


Harriet Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is chestnut, silky, and of moderate length. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Harriet Warmwater, Female Halfling Warlock 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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