Kassoon
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NPC Generator

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Advanced [show]


Kilia Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her long brown hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Blacksmith profession.

History: A powerful brothel owner made her what she is. A gifted student she started as a Blacksmith, but she got bored and became a Map Maker. She became a Map Maker soon after.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Kilia Goblinbane, Female Dwarf Wizard 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)7 (-2) 16 (+3)8 (-1)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ernest Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west, but his parents moved at a very young age to the east. His family was turned out during the war. He and his family wandered west to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Religious, Immigrant. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Ernest Floshem, Male Half-Elf Paladin 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)7 (-2) 18 (+4)6 (-2)
Skills Animal Handling +6, Arcana +0
Senses Passive Perception 14
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Onyx (30 gp). Amber (140 gp). Golden yellow topaz (300 gp).


Social Check DCs


Zogdûsh Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His long white hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Rich, Nature. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Zogdûsh Hailey, Male Half-Orc Ranger 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Oriax Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his lance. He keeps his red hair in a flapper bob. His red eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Cynical. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriax Fright, Male Tiefling Fighter 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp.


Social Check DCs

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