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NPC Generator

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Advanced [show]


Jade Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel shirt with thin blue vertical stripes and brown pants. Her Stetson hat is riddled with cuts and holes. She has a dull look in her hazel eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Jade does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Jade reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Jade Blossom, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears bulky grey painted plate armor. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Morkral took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Gifted, Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Morkral Goldfinder, Male Dwarf Druid 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Coral (140 gp).


Social Check DCs


Yvonne Asheton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and very much looks the part of a Armorer. Her right hand appears badly burned and disfigured. Her red hair is matted, messy, and big. Her gray unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Masseuse mother left her crippled. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Yvonne Asheton, Female Human Warlock 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 7 (-2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 900 sp.


Social Check DCs


Kilia Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this western woman likes to wear brown tank tops with black skirt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kilia was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: To unite with her sister; and regain custody of her daughter

Ideals: Athletic. Flaws: Greedy. Bonds: Rich, Family, Attractive. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Kilia Brawnanvil, Female Dwarf Commoner 3
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 12 (+1)4 (-3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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