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NPC Generator

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Advanced [show]


Callie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, red cloak. Her silver hair is cut short. Her brown eyes lackadaisically let the world flow into them.

Personality: This woman loves writing and to teach people writing more than just about anything. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Callie grew up listening to her father's many stories. A gifted student she started as a Shipwright, but she got bored and became a Sellsword. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against giants

Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer, Job, Criminal record. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Callie Tealeaf, Female Halfling Wizard 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Climber’s kit.


Social Check DCs


Bolhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. She has a very tight haircut. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Bolhild took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Bolhild Steelfist, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 4 (-3)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports pastel clothing, slightly heavier than average wear, and sports empty pouches on his belt. His yellow fur is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He was born into a rich family. He moved out north to avoid the crime he committed. After months of barely getting by, Lone managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich, Criminal record. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Lone Shoe, Male Tabaxi Wizard 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 9 (-1)9 (-1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Avice Prescott, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is knotted and matted. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also has developed a complete distrust of the Guard profession.

History: Avice was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Avice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Avice. She inherited the family business which she has now maintained for 5 years.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Avice Prescott, Female Human Druid 2
Medium (4'11") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 pp. Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Simple lock.


Social Check DCs

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