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NPC Generator

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Advanced [show]


Glim Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. His hair is red, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Navigator.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Flaws: Disease. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Glim Sympony, Male Gnome Rogue 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trail was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Trail Of Snakes, Male Tabaxi Cleric 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 pp. 3 Antitoxin.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears brown painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: Dalgal was born with his father's beautiful face. Dalgal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dalgal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Bonds: Slave, Attractive, Criminal record, Adventurer. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Dalgal Stoutale, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs


Mordai Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is white and very short. His fierce red eyes like to dwell on things.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Mordai Elusive, Male Tiefling Fighter 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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