Oriff Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and green handkerchief worn on her right side, and she perpetually has her flail ready. Her hair is brown, silky, and of moderate length. She has gleaming, smiling hazel eyes.
Personality: She speaks before she thinks and is too direct. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 7 years old her parents immigrated from the south. She found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Trym Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a violet and tan handkerchief worn on his right side. He has silver hair. His amber eyes peer out from beneath his deerstalker violet hat.
Personality: He loves telling others what to do and how they should feel about things. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: Revenge; and he wants revenge against drow
Ideals: Opinionated. Flaws: Hedonist, Addict. Bonds: Rich, Enemies. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 4 (-3) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 360 gp.
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His fur is short and red. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Cask was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to be a detective again
Ideals: Gifted. Flaws: Emotional. Bonds: Family, Rich, Job. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 400 sp. 1 Masterwork Thieves’ tools.
Enna LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She wears her silver hair up in a very large beehive style do. Her blue eyes peer out from beneath her deerstalker violet hat.
Personality: She is very quiet and rarely speaks above a whisper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Enna lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Seamstress, but she got bored and became a Laborer. She became a Laborer soon after.
Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 200 sp.
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