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NPC Generator

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Advanced [show]


Emerald Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with red socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She was born into a rich family. Emerald was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Bonds: Attractive, Religious, Rich. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Emerald Moon, Female Tabaxi Cleric 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To unite with his brother; and he has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Barendd Bofdann, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp.


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered falchion and tarnished shield as well. She has wavy chestnut hair. Her fierce green eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast plains. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarai Whispermouse, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -3 / 1d4-5, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Oppah Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak. She is portly but not overly obese. With bright black hair. Her green eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Oppah was raised in a hard working conservative environment. After coming to the age of reason, Oppah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Oppah Nackle, Female Gnome Ranger 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)7 (-2) 15 (+2)10 (+0)
Skills Insight +4, Nature +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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