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NPC Generator

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Seed

Advanced [show]


Osco Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He wears his chestnut hair down. His eyes are likewise gray.

Personality: He has always had a great fascination with Tabaxi culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Osco hails from a village terrorized by brigands. His childhood dream was to be a Bather, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Enemies, Job. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Osco Underbough, Male Halfling Expert 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Athletics -1, Deception +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 160 gp.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Morkral wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Armorer, but he got bored and became a Interpreter. He now owns his own business.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Job. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Morkral Battlehammer, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Jet (80 gp).


Social Check DCs


Anakis Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a green shirt with thin blue vertical stripes and green pants. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 10 years.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Fighting, Logical. Bonds: Rich, Job, In love. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Anakis Frailty, Female Tiefling Expert 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)11 (+0) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Red garnet (110 gp).


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Don Compton, Male Human Adept 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 15 (+2)5 (-3)
Skills Acrobatics +0, Intimidation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs

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