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NPC Generator

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Advanced [show]


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. He has moderate length silver hair. His face is scarred and worn.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 8 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Arumawann Raulnor, Male Gnome Fighter 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Krimp Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister.

Ideals: Entrepeneur. Bonds: Poor, Guardian, Family, Religious. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Krimp Norton, Male Half-Orc Druid 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. His white hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: Vondal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Impeccable, Artistic, Fighting. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Vondal Eversharp, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 6 (-2)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp. 1 Darkwood Buckler.


Social Check DCs


Avice Clapham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish silver hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Avice Clapham, Female Human Commoner 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)3 (-4) 7 (-2)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 cp. 2 Thunderstones.


Social Check DCs

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