Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nicholas Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, yellow cloak. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Emotional. Bonds: Adventurer, Nature, Rich. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Nicholas Lathalas, Male Half-Elf Warrior 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp. Chrysoberyl (60 gp).


Social Check DCs


Wymar Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in yellow turtlenecks beneath a violet coat with brown slacks. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Addict. Bonds: Mentor. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Wymar Holimion, Male Half-Elf Commoner 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 5 (-3)7 (-2)
Skills Intimidation +0, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 310 gp. Deep blue spinel (400 gp). Red spinel (70 gp). Red garnet (70 gp). 1 Hourglass.


Social Check DCs


Alvyn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alvyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alvyn. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Guardian. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Alvyn Fiddlefen, Male Gnome Druid 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear brown clothing when he does not wear armor. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Balimaar was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and expand his business

Flaws: Shy. Bonds: Family, Attractive, Adventurer, Job. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Balimaar Windsor, Male Human Paladin 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs

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