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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan costume with the symbols of his god on his torso. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Aloro, Male Elf Warrior 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 160 gp.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is portly but not overly obese. He keeps his black hair in a pixie cut. He has blue eyes and a tan hat with a yellow feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Qualen was left his father's suit of armor and trained in its use and care. He has worked as a Masseuse like his father before him.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Job, Has a crush. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Qualen Tarkelby, Male Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)12 (+1) 10 (+0)5 (-3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown shirt with thin white vertical stripes and grey pants, and sports empty pouches on her belt. She wears her cinnamon fur up. She wears round tiny glasses practically rammed into her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Two Llamas was born with her father's beautiful face. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's father didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: She would like to get married and retire; and she wants to get laid

Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Has a crush. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Two Llamas Timber, Female Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 4 (-3)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 30 gp. Hematite (7 gp).


Social Check DCs


Ratak Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered nunchaku and tarnished shortspear as well. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Ratak was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ratak took refuge in the large cave and found the beat up shortspear and armor he uses now. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Ratak Stapleton, Male Half-Orc Expert 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 8 (-1)8 (-1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs

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