Aline Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. She is physically well-built. Her hair is white, silky, and of moderate length. Her brown eyes dart from person to person.
Personality: She is fixated on the number 6. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the west, certain she would find work there.
Motivation: To reunite with her absent father.
Flaws: Insane. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Hematite (11 gp). 1 Half-Plate.
Sammal Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and is pretty ugly. He sports a flattop hair cut. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. Large well-done wool tapestry (200 gp).
Vola Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her blonde hair is thinning but still full. Her eyes, though not visible through her cowl, are violet.
Personality: Vola is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born into a rich family. Over the years she perfected her riding and shooting skills. After months of barely getting by, Vola managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 4 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp.
Silgre Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. Her blonde hair is smooth and relatively long. Her eyes are amber and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of eastern immigrants she idolized her father. Silgre was born on a far eastern forest where she grew up under the tutelage of her father, an expert Crown-heir. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Opinionated. Flaws: PTSD. Bonds: Religious, Immigrant, Enemies. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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