Uthemar Berevan, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing the road beaten gear of a warrior, marred by chocolates. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Uthemar studied abroad. His druidic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp.
Sannl Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is white and curly. Her blue eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Barrister, Sannl learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Sannl and her spouse have recently divorced.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Impeccable, Joker. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Drifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He carries with him a set of lances on his belt, each one with a emerald on the hilt. His black fur is long and unkept. He wears a mask on his face.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Slave. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Tourmaline (50 gp).
Alex Paxton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He is physically well-built. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: Born to a Spice Merchant, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Poor, Job. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Jade (50 gp). 1 Silver holy symbol.
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