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NPC Generator

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Advanced [show]


Greethen Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white crest in a flapper bob. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down.

Flaws: Addict, Mundane. Bonds: Job, Attractive. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Greethen Lhamboldennish, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills History +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. Chalcedony (60 gp). Malachite (15 gp). Jet (150 gp). 1 Half-Plate.


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He keeps his long rusty crest kept up in a rat tail. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)8 (-1) 8 (-1)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Iolite (60 gp). Coral (110 gp). Star rose quartz (60 gp).


Social Check DCs


Adelard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting grey shirt and pants. His auburn hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Family, Military, Adventurer, Criminal record. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Adelard Dryden, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Matilda Brandon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly golden, has prominent grey streaks. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the west to a Dyer, Matilda learned a great deal about her father's area of expertise. She worked as a nervous Dyer and found it very stressful. In the meantime she has taken over work as a Dyer and occasionally as a mercenary.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Fighting. Bonds: Attractive, Adventurer, Enemies, Job. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Matilda Brandon, Female Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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